I'm a concept Designer and Ip/Vizdev Artist
with a Master Of Science Degree from the University of Breda of Applied Science, and A bachelor's degree in game technology from the same university.
I design vehicles, Robots, starships, weapons machines etc...
In the past 9 years, I have worked on projects for these Clients:
- Abrakam Entertainment
- Auroria Worlds
- Opus Artz Ltd
- Archiact VR
- EA (FIFA)
- Paradox Interactive
- Golden wolf
- Hazelight productions
- Decoded Productions
- Hades 9
- SAE Institute ( guest lecturer)
- Impeller Studios
- Rekindle (dutch film production)
- Chronos productions
- Expedia
- Team 6 Games
- Mindscape Europe
Working as a senior concept artist
Currently working as a freelance designer,
Open for work.
I work as Concept artist / illustrator at opus artz. working on IP development, Conceptual design, Viz Dev, Illustration, Marketing art etc...
I work as Concept artist / illustrator at opus artz. working on IP development, Conceptual design, Viz Dev, Illustration, Marketing art etc...
I am working as a concept artist/vehicle artist at impeller studios.
I work as General artist on many things for this company.
primairly as a VFX artist and Concept artist, consistantly helping out with 3D assets, UI elements textures, set dressing VFX and visual design solutions
Working as a concept artist at Hades 9, i have the pleasure to work and design mega structures for the game.
(mega structures as in Dyson spheres and O'neil cylinders and many other types of mega structures)
i work as a production designer and concept artist for Chronos productions
I worked as a concept artist and lead artist on a VR shooter at Excamedia
I worked as a 2D artist on various racing games at Team 6